<?xml version="1.0" encoding="utf-8" standalone="yes"?><rss version="2.0" xmlns:atom="http://www.w3.org/2005/Atom"><channel><title>Android on WANG Zhaofeng · Course Portfolio</title><link>https://zzefone.github.io/myblog/tags/android/</link><description>Recent content in Android on WANG Zhaofeng · Course Portfolio</description><generator>Hugo</generator><language>en</language><lastBuildDate>Sat, 17 Oct 2026 00:00:00 +0000</lastBuildDate><atom:link href="https://zzefone.github.io/myblog/tags/android/index.xml" rel="self" type="application/rss+xml"/><item><title>HCI Lab 2: Touch Controls and an Android Build</title><link>https://zzefone.github.io/myblog/posts/hci-lab-2-mobile/</link><pubDate>Fri, 16 Oct 2026 00:00:00 +0000</pubDate><guid>https://zzefone.github.io/myblog/posts/hci-lab-2-mobile/</guid><description>&lt;p&gt;The &lt;a href="https://zzefone.github.io/myblog/posts/hci-lab-1-ml-agents/" &gt;desktop learning task&lt;/a&gt; has two roles: the cyan sphere follows its neural policy, while the gold target can move. For the mobile version, a touch pad replaces keyboard control of the target. It does not directly steer the sphere.&lt;/p&gt;&#10;&lt;img src="https://zzefone.github.io/myblog/images/hci/lab-2-mobile/windows-editor-preview.png" alt="Signal Chase&amp;#39;s touch layout running in the Windows Unity Editor, with a left target pad and right Mode, Pause and Reset buttons. The image is labelled as a Windows preview, not an Android run."&gt;&#10;&#10;&lt;p&gt;&lt;em&gt;Windows Editor preview of the touch layout. This is not an Android screenshot.&lt;/em&gt;&lt;/p&gt;</description></item></channel></rss>